MALOCH currently has three official on-sale Game Pass listings in Roblox’s public record: NVG for 79 Robux, Infinite Lives for 89 Robux, and Shove / Push for 59 Robux. Those prices and sale states were checked on October 23, 2026 and can change. Only NVG has a public effect description: it says the pass gives better vision in dark places. The other two listings have empty public descriptions, so their names should not be expanded into invented mechanics.
Current official Game Pass index
Pass ID 2005119329
NVG
Checked price: 79 Robux.
Official description: “it gives you better vision at dark places”.
Best current reason to consider it: the office is visibly dark and the listing states a visibility benefit.
Unknown: activation, field of view, duration, battery, failure conditions, and mode support.
Official listing; limits need testingPass ID 2005443368
Infinite Lives
Checked price: 89 Robux.
Official description: empty in the public record.
Best current reason to wait: the name does not define revive timing, checkpoints, party effects, or eligible modes.
Unknown: what counts as a life, when the entitlement applies, and what resets.
Effect not publicly describedPass ID 2045349708
Shove / Push
Checked price: 59 Robux.
Official description: empty in the public record.
Best current reason to wait: the listing does not say what can be pushed or whether the action affects the threat, teammates, or objects.
Unknown: target, range, cooldown, controls, and mode restrictions.
Effect not publicly describedThe public response also contains an unavailable test-like listing named aa. It is not on sale, has no player-facing description, and is not treated as a current product. Do not follow a third-party purchase link for it.
How to decide whether NVG is worth it
NVG has the strongest published purchase case because the effect description is explicit and MALOCH’s office footage is dark. Ask whether darkness is the problem that actually ends your runs. If you can navigate by ceiling lights, terminals, and mapped landmarks, the pass may be convenience rather than a requirement. If you consistently miss route cues because you cannot see, the current description supports considering it.
The listing does not state how NVG is equipped, whether it is always on, whether it changes the entire screen, whether it has a cost or battery, or whether every official Place supports it. Check the current game after purchase and record the visible before/after effect. Do not advertise a precise range or brightness improvement from the phrase “better vision.”
How to evaluate Infinite Lives
The name suggests a relationship to failure or revival, but public Roblox data provides no description. Before buying, observe what an ordinary death does in the current mode. Does the game restart, spectate, offer a prompt, preserve objectives, or move the player? Then read any in-game pass panel for the exact change.
Do not assume the pass revives instantly, removes every failure, works for teammates, preserves badge eligibility, or applies in all Places. “Infinite” in a title is not enough to define timing, checkpoints, group behavior, or exceptions. A player who has not yet established the normal death loop cannot measure the entitlement’s value.
How to evaluate Shove / Push
The public listing does not define a target. It may concern players, the threat, objects, or another interaction, but none of those possibilities should be presented as fact without the live description or a reproducible test. Before buying, check whether the Store or purchase panel shows a control, target, cooldown, or restriction.
If you test the pass, use a safe area and a consenting group. Record the on-screen control, what can be targeted, visible movement, cooldown, and whether the same behavior appears in standard, 25-player, and VC-only Places. Do not use a paid action to harass other players or assume it bypasses the escape route.
Compare value by player problem
No official source checked for this guide says that a paid pass is required to escape or earn the You Escaped badge. Complete or at least understand the normal route before deciding whether convenience or recovery is worth Robux.
Check mode compatibility
The Game Pass records are tied to the MALOCH Universe, which contains the root Place, 25-player Place, VC-only Place, and an unexplained internal Place. Universe ownership does not prove identical behavior in every Place. Record the exact Place when testing an entitlement.
If a pass fails to appear, rejoin the official root experience, confirm the purchase belongs to creator Group 284910640, and read the current UI. Do not buy it again from another page. Roblox purchases are account entitlements and should be verified through Roblox’s own transaction and Store surfaces.
Purchase safety and refunds
Review the final Roblox purchase prompt, including price and item name, before confirming. Prices can change from the dated values on this page. Do not send Robux directly to a player for a pass, share login credentials, or use an external “discount” page.
The public MALOCH listing does not state a refund policy. Do not assume an effect you dislike can be refunded. Roblox’s current platform policies and the live purchase panel govern the transaction, not an unofficial guide.
Troubleshoot a purchased pass
The pass does not appear in game
Confirm the Pass ID and creator, rejoin a fresh official server, and check the current menu or inventory. Record the Place and mode. If the entitlement still fails, use Roblox’s official transaction record and support process.
The effect is different from the name
Trust the live description and observed behavior. Save the current wording and date. For Infinite Lives and Shove / Push, the public descriptions are empty, so the names were never a complete guarantee.
The effect works only in one mode
Record the Places tested and the exact visible difference. Do not infer Universe-wide support from one successful server.
A seller promises a secret stronger version
Use only the official experience Store and confirmed Pass IDs. An unrelated asset or direct payment is not one of the documented MALOCH passes.
Final buying order
Learn the Beginner Guide, attempt the Walkthrough, and identify the problem that repeatedly costs your run. Check the live Store entry and current price. NVG has a published visibility purpose; Infinite Lives and Shove / Push require more information from the live interface. Buy only when the documented effect solves your actual problem and the current Place supports it.